Mystic realms

Doomfell: The End of Tomorrow
Apoc

Doomfell: The End of Tomorrow

By the year 2080 most people would declare utopia on Earth. Everyone and everything was moving forward and getting better. Then suddenly, civilization crumbled. It was the end of days. Plague, Famine, Death and War! Armies marched, governments collapsed, and then the nuclear bombs fell exploding the world in fire and flame. Afterward, the earth was covered with a blanket of ash and the silence was almost peaceful, broken only by the infrequent sobs of the few who had lived through the end of tomorrow.

After the fall of civilization, the major cities of the world became wastelands infested with mutated humans and beasts. Most people fled the urban areas into the few reserves of wilderness that remained. Millions died in the first few months, but those that survived Apocalyptic Earthâ„¢ found a new world where technology clashes with magic. Small communities dot the wilderness, places where people try to live close to the land and rediscover the power of magic. Participants portray individuals trying to eek out a meager living and survive in this fallen world. Plots ponder the meaning of civilization and the nature of humanity in times of great turmoil.

Realms to Play

Club Managers